Monday, March 19, 2012

WoT: The "It's OK To Casually TK System"

Let me be the 1st to say (hope I'm the 1st ne how), that in World of Tanks, it's ok to casually team damage and team kill....

Lemme "WoW" it: In World of Tanks, you will melt faces with team killing, if you are a veteran, in a clan, with a moderator in leadership....

Note: I sent the replay of this event to the clan leadership of the guy involved -- a guy with an account dated live start.  I sent it to the commander and deputy commanders of the clan, one of whom/who/w/e was/is a moderator on the forums.  They all read it as my messenger says so.  I have had no reply....

However, I first asked under "Clans: The Round Table" (where it says, "Clan related questions, not relating to clan wars") whether or not it was ok to send a replay to clan leadership.  I did this in part since support would not/did not address my ticket after a day or two -- I only finally got the form letter from them this morning.

You don't need a reason or a rhyme.  Don't like that song lyric that guy just quoted?  Shoot him.  Don't like the fact he just "stole your kill?"  Shoot him.  Dead, but can't shoot him/TK him?  Np, ask your platoon, still living, to do it.

Support will do absolutely, positively, nothing about it, as proof by the ticket I submitted, with title, "no ordinary TK event: platoon coordinated:"

Dear Player.
Friendly fire and team killing is automatically taken care of by the friendly fire automated system which assigns sanctions as needed.
As such, manual reports on friendly fire or team-killing are no longer required.
Additional information on the automated friendly fire and team kill system can be located on this page:
http://forum.worldoftanks.com/index.php?/topic/32543-team-kill-autosystem/
Thank you for contacting World of Tanks support, and please do not hesitate to contact us again.
Best Regards,
David Jones
World of Tanks Management
To reply, please log in at: https://support.worldoftanks.com/
Use your registered account email and password.

(I need to say here, that, the 2 guys who did this -- 2 veteran players -- laughed hard at me saying I would report directly to support.  They were correct.  I was wrong for expecting otherwise, or, as they put it: "good luck with that.")

But I understand why wg.net has done this -- turned-over griefing daycare to a program (what are we, in The Matrix now?): support calls.  No, wait, warm bodies to handle support calls.  No, it gets bigger than that: $ to pay warm bodies to handle support calls....


Business is about the bottomline.  If a business isn't making money, then it ain't a bidness -- or won't be for long.  World of Tanks implemented an automated team damage/kill system in order to save money -- simply put, that's it, end of sentence.  Whether or not it's working doesn't matter as much.  Let's face it: it's a PR move, and the code that represents this automated system is little more than simply that -- just a binky to suck on, stuck into the player's mouths....

So, to ask the Morton Salt question (you know, "it works!") ... does it work?


Yes, no, maybe, not really, sometimes, sorta, kinda, meh -- about like the Republican Primaries....


I need to stop right now and just point out the obvious: this is a video game.  This isn't about world hunger or global disease or things that really matter.  Honestly, I feel sorta dirty wasting _this_ much time on it, but you know how it is with us guys: we worship our work, play with our charities and work at our play -- this is me working at my play.

And what _exactly_ happened that's got me so _worked_up_ about the "automatic friendly fire and team killing system?"  (let's call it AFFKS or FFSKT -- "for f*ck sake kill same-team" -- or FFTKS "f*ck friend team kill-me srsly?").

I got TKed!!!


(See bottom of this post for link to explanation on forums)

About now you're saying, "FKD, bro, get over it...."  Who cares?  Go play!  Or, better yet:



I will, am, can, maybe, but I gotsa bleed my own blood first, milk this cow, get this out....

This issue has brought to my attention ... tings.  Tings?  Yes, tings....


Tings, I mean, things like (exit method acting):

So, go ahead and team damage or team kill.  It falls into the great system of the databases of the internets of the worlds of tanks.  You will has a number on your namez and that nummerz will mean  if you r bad r not.  If u r pug player only then you get away with more, but if you are in a clan you get away with less ... no, not really.  If you are in a clan, you get away with more than if you were not -- them clans and people of power got your back.

And let's not forget, that if you misuse or don't understand or handle badly the reporting system, you build bad rank in it as well....

Lemme sum-up here:


--If you casually team damage or team kill, it sorta gives you bad numbers that go back down, sorta like a mild STD.

--Likewise, if you do the reporting system wrong, it sorta gives you bad numbers that go back down, sorta like a mild STD.

Basically, WG.net is saying, "erm, stfu and give us money, I mean I mean I mean, play the gd game...."

So, I sent the replay to the clan leaders of this guy whose account has been around since live date, a possible beta tester to boot, who cooridinated this TK on me (again, I asked 1st if this was ok).  I informed the moderator of this clan too who is in leadership in it.  What did I hear in return?


^get it?^

I need to cut to the chase.  This shiziznits it borked, broke, don't work, doesn't fly, won't pitch a tent....


Alright, bring it home.  Here's some ideas I'm just gonna chuck at Wargaming.net:

  • Turn friendly fire off (no way!!!).
  • Hold clans -- that you charge money to make, so we know you have more money due to clan creation -- more accountable than the average, pug, joe.
  • Hire more admins/moderators/boots-on-the-ground to look into each issue.
  • Give weight to the a players account based on: 1. Actual amount of time playing the game, 2. Whether in a clan or not, 3. Whether a moderator or not, 4. Whether a clan leader or not.
I mean, you're telling me that the guy on day 1 in the lolertracktor who TKs the Cunningham gets the EXACT SAME AMOUNT OF WEIGHTS IN THE FRIENDLY FIRE AND TEAM DAMAGE SYSTEM AS ME?!?  As a forum moderator?  As a clan leader?

This wrong bro....


Now, I realize this will take something that wargaming.net is supposed to be good at.  What will it take?

Coding:
^this^

But I hope they do.  I hope they fix this.

Being a fapping boy for veterans in a clan ran by moderators in a pug game is no fun.  It makes me want to quit the game, more than anything, this has discourged me from playing WoT, a game I have been passionate about and loyal to ... longer than the guys who coordinated in a platoon to TK me, longer than the clan commanders and moderator that run their clan.  I'm yo daddy!!!


Did you hear that wg.net?!?  GETTING TKed By vets in a clan with moderators and ignored and scoffed at and laughed has MORE THAN ANYTHING MADE ME THINK ABOUT LEAVING THIS GAME!!!

But I just don't know how to quit you....



Where does this leave us plebs?  Us non-cool-best-of-all-stats-talented-clans-with-forum-mods-and-stuff-in-our-ranks?

Stay out of the way of pros if you joe
  • Do not taunt dynamite monkey or guys in clans with moderators
  • Do not ask clans people questions on the forums regarding member conduct


More:


If possible, TK, TD (team kill and team damage) back.  Why not?  What will happen?  Nothing.  Not a gd thing.  Not one little thing....

So far, the work to date has seemingly gone into a lot of work to help support.  And I can appreciate that:

-Location of screenshots (for those bazillion support tickets asking, "where are my screenshots? I gotta kiil! I can't find the screnshot! how do I take a screenshot ne how?" support tickets).
-A mod folder (for those, "I installed this mod and now my computer only shows chinese characters" support tickets).
-And, of course, the grandpappy of helping-out-support: friendly fire and team damage automatic system: (for those, "I got shot by a team mate! halp! I'm diez!") tickets....
-Almost forgot, the child of the FF&TDAS, the reporting placebo, I mean, the in-game reporting system.

*Cough*Soylent Green*Cough*


Boy fatkid, time for another grahpic right?  Yes indeed:

^support tiket! get it?!^


And this brings us to an area of blaspheme, of great chagrin, of horror!!!

Name and Shame....

"And the lord god said unto moses: thou shalt not name and shame.  If thou hast in thine midst a name and shamer, thou shalt hand him overest to the hand of an avenger, and the holy avenger of the lord shalt smite him, and being smited, he shall be smote, and burn in smotedness like the heathen of those that name and shame and stuff."

And Moses sayeth unto the lord his godeth, "Oh lord god, what if he who is named and shamed did something very, very, very wrong and unsportsmanlike and he is a veteran player and in a way cool clan?"

And the lord god said, "dun't matter.  I meenit.  Just dun matter.  Don't make me come down there...."

And Moses is like, "hey, was Cain and name and shamer?  Did he shame-name Able?"

And god was like, "oh yea, that n00b, he named-shamed Able hard, and so, I banz0r3d him bad.  He's so banz0rd, that red-textedd thread will remain forever.  Cuz like, team damaging and team killing is fine, but you go and name that guy -- oh man, I come down on you like Chuck Norris...."


So, where are we?

1. Team damage and Team kill all day, no problem.  If you are a moderator, wiki editor, closed beta tester, clan commander, developer, or, especially, these guys:



It's perfectly ok.

But you go name/shame/blame/lame, you bad and go to hell and stuff.

Idk.  I think I'm done now.  I will go into the west, and remain Galadriel....



But, obviously, don't TD or TK me, or I'll blog and I'll blog hard, or, if you like my blog then do eet all time....

Hrm, maybe peeps will TK me more than ever now....


But, you know, more than anything, I'd love to just post the replay and the pricks names that did this, but I cantz, or else, wg.net will quit me.  And I'd mess 'em too much:


Update: I want to add here the fallout of the auto team damage, friendly fire, team killing system in World of Tanks:
  • Players have no qualms shooting teammates or killing them.
  • Players can retaliate, to the full extent of that desire, within a single battle for whatever reason.
  • Players will be hesitant to interact, say words in retort, cross clans people or play to the full extent of what the vehicle they are in might be able to do (in my case, the guy felt that, as an arty, I should know better than to kill a tank he was trying to kill)
  • Players can look for and hunt down those that have TKed them in the past, go for entire clans this way, and the griefing continues
  • The automated system actually encourages, does not discourge, team damage and team killing events in World of Tanks.


2 comments:

  1. I agree with you 99.5%. I don't wanna lose friendly fire, but I'd sacrifice it if I had to in order to neuter the pricks. Problem is, the 'tards will just find other ways to grief.

    I've pondered the idea before of setting up a name and shame website away from WoT, since we can't in the forums. Before replays, it would be too easy to set someone up who was innocent. With replays, there is plenty of solid proof, so let'em loose.

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  2. Good point. I mean, other games do "name and shame" and it discourages people from being total tools." WG.net has prevented this basic ability in World of Tanks, replaced it with a placebo, and say, "problem solved" (or, as a WC3 orc grunt would say, "job's done"). I am not promoting name and shame mind you. I am promoting that they fix what they got. I list ideas. However, I cannot stop someone else from doing what they want with name/shame....

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